Rachleff Professor, Computer and Information Science Dept.
Director, Center for Digital Visualization (ViDi)
Past Director, Center for Human Modeling and Simulation
An article on Digital Media Design at Penn
An even newer (2013) article on Penn and Pixar
Virtual Crowds: Methods, Simulation, and Control by Nuria Pelechano, Jan Allbeck and Norm Badler; MorganClaypool Publishers 2008.
Download free from the Penn domain, or order from Amazon.
SOON! Virtual Crowds: Steps Toward Behavioral Realism by Mubbasir Kapadia, Nuria Pelechano, Jan Allbeck and Norman Badler; MorganClaypool Publishers 2015.
Heard about MarchingOrder?
HUMANS book may be downloaded.
(This links to the download instructions for the pdf file.)
Or, you can buy the book in print from Oxford University Press.
The ViDi Center will fundamentally address the connections between visual analysis and re-synthesis problems, primarily involving 3D objects and environments that pose significant and interesting questions in the Humanities (but also in Medicine and Engineering). The ViDi Center will bring together Engineering and Humanities faculty to embark on deeply collaborative investigations to discover new Computer Graphics modeling and animation methods and apply the best and most appropriate techniques to modeling and visualization challenges presented by human artistic, structural, and cultural artifacts.
Computer and Information Science Department
University of Pennsylvania
3330 Walnut Street
Philadelphia, PA 19104-6389
Email: badler AT seas DOT upenn DOT edu
Ph.D. Research at University of Toronto in computer understanding of three-dimensional moving object motions from movie images; this work was the first to build general 3-D motion models from perspective image sequences. Early research at University of Pennsylvania into effective methods for graphical representation of complex objects using solid and surface models. Speciality in human figure modeling and animation, especially with respect to the problems of motion specification and control. Recent research centers on virtual embodied human agents, including fast motion generators, Parameterized Action Representation (PAR), Parameterized Behavior Trees (PBT) and functional crowd simulation . The Center for Human Modeling and Simulation is the creator of the Jack software, used worldwide for human figure animation and human factors analysis. Jack is now commercially licensed by Siemens (which bought UGS, which bought Unigraphics, which bought Engineering Animation, Inc. which bought the first commercial home of Jack, Transom Technologies, Inc.)
Research Project links Virtual Beings - What Role will they Play? -- Panel discussion at SIGGRAPH 2002. (free registration on Computer Graphics World website) An article which discusses Penn's Center for Technology Transfer and the Jack spin-off...
Computer Graphics, CIS 460 / CIS 560 (Fall term)
Interactive Computer Graphics CIS 277 (Spring term)
Visualizing the Past/Peopling the Past CIS106/ANTH 258/LALS268 (Fall term; occasionally)
DMD Senior Project, CIS 497
Seminar in Crowd Simulation, CIS 700 (Spring 2016)
Quotes that shaped my academic life.
Coincidences -- True vignettes
Home repair, cooking and baking, dachshunds, stained glass, travel, and Philip Glass.
If you want to visit Schatze [RIP 8-29-02 at almost 17 years], Greta [RIP 9-17-04 at 14 years], Bruiser [RIP 3-11-01 at 12 years], and Holly [RIP] (clockwise from bottom), click here. How about Playful Bruiser? Or maybe Bruiser as the Cane-Doge. "Puppy" Josef. Our first rescue dachshund: Kohle (a "standard") [RIP 1-5-15]. Our second rescue: Magda (a white dachshund; a former breeder bitch from Texas) [RIP 2-11-13].
Josef discovers "Squirrel TV" while Greta thinks he's very silly.
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