// DrJava saved history v2 Player p = new Player(80);//End of Interaction// p.getMaxStrength()//End of Interaction// p.getStrength()//End of Interaction// p.isAlive()//End of Interaction// p.getPoints()//End of Interaction// p.fight(20)//End of Interaction// p.getStrength()//End of Interaction// p.getPoints()//End of Interaction// p.getMaxStrength()//End of Interaction// p.revive(30)//End of Interaction// p.getStrength()//End of Interaction// p.fight(100)//End of Interaction// p.getStrength()//End of Interaction// p.isAlive()//End of Interaction// p.getPoints()//End of Interaction// p.revive(50)//End of Interaction// p.getStrength()//End of Interaction//