| CIT
594 Assignment 6: Parser Spring 2006, David Matuszek |
In this assignment you will continue to build on the previous assignments. Since there will be some changes in each of the preceding classes, you should make copies of your earlier work, rather than modify it directly.
You will need the Type, Token, Tokenizer,
Tree, LogoException, and
Recognizer classes, and their corresponding JUnit test classes.
You will not need the TreeMethods or the HashTable
class.
Your assignment is to write a parser for programs in the "Logo2006" language. A parser is a program that, given a stream of tokens, creates a tree that represents the structure of the program represented by that stream of tokens. Such a tree is called a parse tree. The meaning of the program, if any, is outside the scope of this assignment.
Type and (not to) Tokenizer:Add a new constant to the Type
class. A keyword is any of the words defined in the grammar--move,
if, red, etc.
This change should not break your Tokenizer class. Use
your JUnit tests to make sure that Tokenizer still works correctly.
Do not change your Tokenizer class to use the new enum type;
but if you uncover any bugs in your Tokenizer, write JUnit tests
to test for them, then add the corrections to Tokenizer.
LogoTokenizer:The Tokenizer class is almost, but not quite, what we want for
our parser. First, it would be convenient to have a different kind of token
for keywords than for other kinds of names. Second, it would have been better
if Tokenizer implemented Iterable rather than Iterator,
because this would allow us to use the new for loop in Java 5.
We can correct these shortcomings with an adapter class.
Your new class should provide all the same methods as Tokenizer.
Do not duplicate code--let the old Tokenizer class
do most of the work. The new LogoTokenizer does only two things:
It changes the type field of keywords to KEYWORD, and it implements
java.lang.Iterable.
To implement keywords, define a Set (see java.util),
and fill it with the keywords from the Recognizer assignment. (The best way
to do this is to create a String array with the keywords as its initial values--you
can do this in one statement, if you understand array initialization--and then
create a Set from the array.) Each time your Tokenizer finds a
NAME, check to see whether it is a member of the Set
of keywords, and if so, return it as a KEYWORD rather than as a
NAME.
Your JUnit tests for LogoTokenizer should check all keywords,
to make sure they are all returned correctly, as well as at least one non-keyword.
Tests for other methods can be very short, since all you really need to test
is that you can get to the Tokenizer methods by way of LogoTokenizer.
Parser class:First, make a copy of your Recognizer class, and change
its name to Parser. You will be transforming this class from
a recognizer, which simply returns true or false,
into a parser, which creates a tree corresponding to its input. We will
use this parse tree later in this course.
One way of doing this transformation is to change each Recognizer
method to return a Tree instead of a boolean. Don't do this.
There is an easier way that allows you to make smaller changes and do unit testing
as you go. That easier way is to keep a "global" Stack
of trees as you go.
For example, consider the grammar rule
| In the Recognizer: | In the Parser: |
|---|---|
public boolean expression() {
if (!term()) return false;
while (addOperator()) {
if (!term()) {
error("Error after '+' or '-'");
}
return true;
}
|
public boolean expression() {
if (!term()) return false; // Note 1
while (addOperator()) { // Note 2
if (!term()) { // Note 3
error("Error after '+' or '-'");
// Add code here // Note 4
}
return true;
}
|
|
Notes:
|
|
The general idea is that as you recognize things in the input, you build Trees
to represent them, and push these Trees onto a stack. As you go along, you pop
Trees from the stack, combine them into a larger Tree, and put this new Tree
onto the stack. When you are done, you should have exactly one Tree on the stack,
representing the complete <program>.
For example, suppose you find "x = 5\n". You will recognize
the x as a <variable>, make it into a (single
node) Tree, and put it on the stack. Similarly for the "="
symbol and the "5" <expression>. Then you will
pop these three Trees from the stack, combine them into a single tree (with
the "=" Tree node as the root), and put the result back
on the stack.
First, you should realize that not everything goes into the parse tree.
Some tokens, such parentheses and ends-of-lines, are there to help define the
structure or as an aid to the recognizer. Some nonterminals, such as <expression>
and <term>, are in the grammar mostly to define the structure
that the resulting tree should have. In general, anything that provides structure
is represented in the structure of the tree; anything that provides content
is represented as nodes with values.
Second, there may be things in the parse tree that are not explicit in the original Logo2006 program. For example, when you create a program node, one of its children is a block to hold the statements in the program (even though the grammar does not call for a block), and another is a parameters node to hold the list of formal parameters.
In the following table I will attempt to show what goes into the parse tree for each grammar rule or rule alternative. Where a rule has more than one alternative, the first column contains only the alternative that is used in the example.
| Grammar rule (partial) | Example input |
What it should push onto the stack
|
Comments |
|---|---|---|---|
<variable> ::= <NAME> |
"foo" |
|
Leaf node, value is the name. |
<command> ::= |
"move 5 \n" |
![]() |
The (one) child is the Tree that represents the <expression>;
the expression may be significantly more complicated than this. |
<command> ::= |
"turn east \n" |
![]() |
The child is the Tree that represents the <direction>.
In this example, <direction> has one child, east. |
<command> ::= |
|
![]() |
The child is the Tree that represents the <direction>.
In this example, <direction> has two children, left
and 45. |
<command> ::= |
"penup \n" |
|
Leaf node, value is the keyword. |
<command> ::= |
"penup \n" |
|
Leaf node, value is the keyword. |
<command> ::= |
"color red \n" |
![]() |
The child is the Tree that represents the <colorName>. |
<command> ::= |
"home \n" |
|
Leaf node, value is the keyword. |
<command> ::= |
"x = 5 \n" |
![]() |
The first child is the Tree that represents the <variable>,
while the second child is the Tree that represents the (possibly complex)
<expression>. |
<command> ::= |
|
![]() |
The first child is the Tree that represents the <expression>,
while the second child is the Tree that represents the <block>. |
<command> ::= |
|
![]() |
The first child is the Tree that represents the <condition>,
while the second child is the Tree that represents the <block>. |
<command> ::= |
|
![]() |
The first child is the Tree that represents the <condition>,
while the second child is the Tree that represents the <block>. |
<command> ::= |
|
![]() |
The first child is the Tree that represents the <condition>,
the second child is the Tree that represents the first <block>,
and the third child represents the second <block>. |
<command> ::= |
"call foo 1 2 3\n" |
![]() |
The (required) first child of a do command is a name, while
any additional children are subtrees that represent expressions. |
<colorName> ::= "red"
|
"red" |
|
Leaf node, value is the keyword. Similarly for each other color name. |
<block> ::= "["
<eol> |
|
![]() |
Each command is a child (subtree) of the block node. (To keep the diagram small, I used only simple commands; each command might be a large, complex subtree.) |
<comparator> ::= "<"
| "="
| ">" |
"<" |
|
Leaf node, value is the symbol. Similarly for the two other comparators. |
<comparison> ::= <expression> <comparator> <expression> |
"x < 5" |
![]() |
The two children of a comparator node are arbitrarily complex Trees representing
<expression>s. Only simple expressions are used in this
picture. |
<condition> ::= <disjunct> { "or"
<disjunct> } |
"x<0 or x>100" |
![]() |
or is a binary operator, hence has exactly two children. |
<condition> ::= <disjunct> { "or"
<disjunct> } |
"x<0 or x>y and y>100" |
![]() |
and and or are binary operators, so each has two children. and has higher precedence than or, hence must be lower down in the Tree structure, where it will be evaluated sooner. |
<disjunct> ::= <conjunct> { "and"
<conjunct> } |
"x>y and y>100" |
![]() |
and is a binary operator, hence has exactly two children. |
<disjunct> ::= <conjunct> { "and"
<conjunct> } |
"x<y and y<z and z<100" |
![]() |
and is a binary operator, hence has exactly two children. The structure of the Tree implies left-to-right evaluation. |
<conjunct> ::= [ "not"
] <logicalFactor> |
"not x < 5" |
![]() |
If there is no "not"
present, the Tree for a <conjunct> is the same as that
for a <logicalFactor>. |
<logicalFactor> := <comparison> |
"x < 5" |
![]() |
The Tree for a <logicalFactor> is the same as that
for its constituent <comparison>. (This is a minor inefficiency
in the grammar, but we'll keep it anyway.) |
<expression> ::= <term> |
"foo + 5" |
![]() |
When an |
<expression> ::= <term> |
"x + y + z" |
|
Operations are done left to right, so the tree structure must reflect this fact. Other binary operations (of equal precedence) are done the same way. Higher precedence operators must be lower in the Tree. |
<term> ::= <factor> |
"foo * 5" |
![]() |
When a <term> consists of a single factor, the tree
is the same as it is for that <factor> alone. It never
contains any "list" nodes. |
<factor> ::= <name> |
"foo" |
|
When a <factor> consists of a name or number,
the tree is the same as it is for that <name> or <number>. |
<factor> ::= "("
<expression> ")" |
"(foo + 5)" |
![]() |
When a <factor> consists of parentheses around an expression,
the tree is the same as it is for that <expression>. |
<procedure> ::= "define"
<name> |
|
![]() |
This is the most complex structure. A
|
<program> ::= <command> { <command> } |
"penup \n |
![]() |
The root node is a program node, and it has two children--an
implicit |
<eol> ::= "\n" |
"\n" |
|
No Tree is built. If something was put on the stack in the process of
recognizing the <eol>, it should be removed. |
An operation cannot be performed until its operands are known. When an operation is represented by a node in a binary tree, that operation cannot be performed until the children of that node have been evaluated. (This requires a postorder tree traversal.) Therefore, the structure of the binary tree imposes restrictions on the order in which operations are performed.
For example, consider the expression
![]() |
This is the correct representation--if you evaluate the left and
right children, then do the division, the result is . |
![]() |
This is a wrong representation--if you evaluate the left and right
children, then do the division, .the result is |
Note that you do not evaluate expressions in the current assignment. However, you need to build the parse tree correctly so that you can evaluate it correctly in a subsequent assignment.
Parser.java and ParserTest.java.
Tuesday, February 28, before midnight. There will be no extensions (except for actual emergencies); however, I don't count Spring break, so late points will be as follows:
By midnight Wednesday, February 29 -5 points By midnight Thursday, March 1 -10 points By midnight Monday, March 13 -15 points By midnight Tuesday, March 14 -25 points By midnight Wednesday, March 15 -20 points By midnight Thursday, March 16 -30 points By midnight Friday, March 17 -35 points
Turn in your program via Blackboard, and follow these conventions:
package declarations in your Java files.It is your responsibility to check and make sure that you have correctly submitted the correct files via Blackboard. Errors in the submission process will not be taken as an excuse for late homework.