Generic themes for projects:
-
Adventure / Role Playing Games -- goals, player attributes, puzzles,
random outcomes (dice rolls), player evolution
-
Sports -- Team competitions, strategy, rules, action set
-
Flying -- 3D navigation, tours, goals/discovery
-
Driving -- 2.5D navigation, tours, goals, competition
-
Shoot 'em Up -- reaction time, pattern recognition, player health
-
Beat 'em Up -- reaction time, action selection, interpersonal contact, character
design
-
Platform (Mario-like) -- puzzles, obstacles, hand-eye skills,
exploration
-
Puzzle/Strategy -- solve to yield result
-
Simulation -- evolution, choices, survival models
-
Classic Games -- known rules, boards, implements (cards), strategies