CS 460 / CIS 560 / DMD 460 - COMPUTER GRAPHICS
Prof. Norman Badler
Fall 2006 Tentative
Course Schedule (Last
Update:
Teaching Assistants: Nuria Pelechano,
"Skiz" Czyzewicz
(Readings in book = ICG: chapter #)
Sep. 6 Introduction to Computer Graphics. Motivation. Applications. Literature. History. SIGGRAPH. Course organization. Basic terminology. Virtual environments and virtual reality. Raster graphics, color. ICG: 1,2
Sep. 11 2D and 3D geometry and transformations. Homogeneous coordinates, transform concatenation. ICG: 4,B,C
Sep. 13 Hierarchies, scene graph, viewports, line clipping, windows, world coordinates, 2-D viewing transform.Rasterization of lines, other shapes, and polygons. Geometric algorithms. Graphics software and device independence.
Sep. 18 [TA] Java and Open GL. ICG: A,D
Sep. 20 Display lists and picking. ICG: 3. Projections, perspective. ICG: 5
Sep. 25 3D view volumes and viewing transformation.
Sep. 27 3D depth cues. Object representations and operations.
Oct. 2 3D Object representations and operations.
Oct. 4 Surface and volume representations. ICG: 10 (11)
Oct. 9 Surface and volume representations. Procedural methods.
Oct. 11 Visible line and surface algorithms. ICG: 7
Oct. 16 Visible surface algroithms: Roberts, Appel, z-buffer, Warnock, Watkins, painter's, and Atherton/Weiler algorithms. Binary space partitioning.
Oct. 18 Object algebra. Ray casting.
Oct. 23 Fall Break -- No class.
Oct. 25 Flat, Gouraud, and Phong shading. Shading models. ICG: 6
Oct. 30 Midterm Exam -- Open book, open notes.
Nov. 1 Ray-tracing. Reflection and refraction.
Nov. 6 Transparency, shadows. Texture, bump,
displacement mapping. ICG: 8,9
Nov. 8 Radiosity methods. ICG: 12
Nov. 13 Importance sampling. Photon mapping.
Nov. 15 Animation techniques: cels, keyframes, morphing, kinematics, inverse kinematics, dynamics, constraints, animation by simulation. Motion capture.
Nov. 20 Physics-based modeling, real-time animation, finite state machines, AI, learning.
Nov. 22 Animation examples. (15 years of SIGGRAPH Video Review)
Nov. 27 Characters, humans. Penn animation research.
Nov. 29 Anti-aliasing, motion blur, stochastic sampling, distribution
ray-tracing.
++++> VIDEO SHOW, 6-8pm, Wu & Chen Auditorium, Levine Building
Dec. 4 Alpha-plane, image compositing.
Dec. 6 Selected topics. Futures.
Final
Exam: Thursday, December 14, 9am-11am; DRLB A6
Open Book and Open Notes