CIS 460 / CIS 560 / DMD 460 - COMPUTER GRAPHICS
Prof. Norman Badler
Fall 2007 Tentative
Course Schedule (Last
Update:
Teaching Assistants: Ben Sunshine-Hill,
"Skiz" Czyzewicz
(Readings in book = ICG: chapter #)
Sep. 5 [TA] Java and Open GL. ICG: A,D
Sep. 10 Introduction to Computer Graphics. Motivation. Applications. Literature. History. SIGGRAPH. Course organization. Basic terminology. Virtual environments and virtual reality. Raster graphics, color. ICG: 1,2
Sep. 12 2D and 3D geometry and transformations. Homogeneous coordinates, transform concatenation. ICG: 4,B,C
Sep. 17 Hierarchies, scene graph, viewports, line clipping, windows, world coordinates, 2-D viewing transform.Rasterization of lines, other shapes, and polygons. Geometric algorithms. Graphics software and device independence.
Sep. 19 Display lists and picking. ICG: 3. Projections, perspective. ICG: 5
Sep. 24 3D view volumes and viewing transformation.
Sep. 26 3D depth cues. Object representations and operations.
Oct. 1 3D Object representations and operations.
Oct. 3 Surface and volume representations. ICG: 10 (11)
Oct. 8 Surface and volume representations. Procedural methods.
Oct. 10 Visible line and surface algorithms. ICG: 7
Oct. 15 Fall Break -- No class.
Oct. 17Visible surface algroithms: Roberts, Appel, z-buffer, Warnock, Watkins, painter's, and Atherton/Weiler algorithms. Binary space partitioning.
Oct. 22 Object algebra. Ray casting.
Oct. 24 Flat, Gouraud, and Phong shading. Shading models. ICG: 6
Oct. 29 Midterm Exam -- Open book, open notes.
Oct. 31 Ray-tracing. Reflection and refraction.
Nov. 5 Transparency, shadows. Texture, bump,
displacement mapping. ICG: 8,9
Nov. 7 Radiosity methods. ICG: 12
Nov. 12 Importance sampling. Photon mapping.
Nov. 14 Animation techniques: cels, keyframes, morphing, kinematics, inverse kinematics, dynamics, constraints, animation by simulation. Motion capture.
Nov. 19 Physics-based modeling, real-time animation, finite state machines, AI, learning.
Nov. 21 Animation examples. (15 years of SIGGRAPH Video Review)
Nov. 26 Characters, humans. Penn animation research.
Nov. 28 Anti-aliasing, motion blur, stochastic sampling, distribution
ray-tracing.
++++> VIDEO SHOW, 6-8pm, TBD
Dec. 3 Alpha-plane, image compositing.
Dec. 5 Selected topics. Futures.
Final
Exam: TDB
Open Book and Open Notes